The Technarte International Conference on Art and Technology will be held in Bilbao, Basque Country, Spain on May 17, 2024. We are currently looking for artists and technologists from around the world who want to join this exciting event as a speaker and share their vision of the fusion between art, science and technology.
Within the framework of EU4ART_differences, the Academy of Fine Arts in Rome is pleased to announce A.Re Days, three days entirely dedicated to Artistic Research, which for the first time will see the participation of the Roman institution in The European Researchers' Night.
With the support of the European Union’s Creative Europe programme, the European Media Art Platform continues its residency program for artists, artist duos, collectives or other artistic collaborations working in the fields of digital art, media art, robotic art and bio art.
[ITA] L’evento vuole riflettere sul rapporto tra la cibernetica, e in particolare la ricerca di Silvio Ceccato e le potenzialità dell’Intelligenza Artificiale.
[ENG] The event aims to reflect on the relationship between cybernetics, and in particular the research of Silvio Ceccato and the current potential of Artificial Intelligence.
The international symposium Télé—Visions brings together a body of recent work on the influence of emission, transmission and reception technologies in the visual arts and visual culture, from the 19th century to the present.
Bringing together invited speakers from the worlds of computing, AI, art, robotics, and virtual and augmented reality, the symposium will address topics such as ‘AI and visualisation in scientific discovery’, ‘Can AI be creative?’ and ‘Curating AI and Digital Art’.
ACT (Arts & Creative Technology) Festival of the Asia Culture Center (ACC) aims to integrate artistic creativity and technology in a transdisciplinary festival that showcases future-oriented projects and ideas through various programs including exhibitions, academic forums, performances, and workshops, promoting the exchange of knowledge, skills, and experiences among local and international artists, cultural producers, and the general public.
The temporal framework of early digital art in Croatia in this project is bounded by emblematic years: revolutionary 1968, when the first exhibition of digital art was put on, and Orwellian 1984. The project was supported by the City Office for Culture, Intercity and International Cooperation and Civil Society and the Ministry of Culture and Media of the Republic of Croatia. The realization of the exhibition is supported by the funds of the Ministry of Culture and Media of the Republic of Croati...
Transformation Digital Art 2023 aims to show and discuss existing and new strategies for the documentation, transmission, and preservation of digital art for and by artists, curators and conservators.
The Great Circle Project (TGC) is an immersive Gigapixel artistic experience. A 25 minute computer-generated film with a resolution of 41,472,000 pixels (CG Gigapixel film). It is freely inspired by one of the largest monumental panorama oil on canvas painting in the world: The Early Bourgeois Revolution in Germany by Werner Tübke (1929-2004), recognized as one of the most important East German artists.
Salvatore è un atto poetico e rivoluzionario, è performance stupefatta dove attraverso affinità empatiche e telepatiche partecipiamo a un grande progetto di “abitare” le vite (tutte). Questo mio discorso a cuore aperto, come un’operazione senza anestesia, forse non restituisce l’immensità di Salvatore, ma ne dà una goccia che spero instillerà nell’oceano agitato una promessa di continuare ciò che Salvatore ha fatto e continua con noi a fare, ossia aprire il suo corpo. Il nostro (suo) viaggio non...
The Prix Ars Electronica is the world’s most time-honored media arts competition. Winners are awarded the coveted Golden Nica statuette, prize money ranging up to € 10,000 per category and an opportunity to showcase their talents at the famed Ars Electronica Festival in Linz.
Transcultures et les European Pepinieres of Creation presents for this 2021 edition of the Ibrida festival a selection of videos produced as part of their No Lockdown Art project that they initiated during the first global containment linked to Covid-19 (Spring 2020) aimed at support contemporary artistic projects likely to be disseminated online.
We are interested in a range of approaches including those from the past and those from the bleeding edge, using out of the box or homespun tools. Still images of any kind are welcome as our ultimate goal is to not only establish how digital methods are essential to image making, but also to highlight and perhaps remind us that the single image is still powerful and still important now, more than ever.
xCoAx is an exploration of the intersection where computational tools and media meet art and culture, in the form of a multi-disciplinary enquiry on aesthetics, computation, communication and the elusive X factor that connects them all. The focus of xCoAx is on the unpredictable overlaps between the freedom of creativity and the rules of algorithms, between human nature and machine technology, with the aim to evolve towards new directions in aesthetics.
Piksel is an international festival for electronic art and technological freedom. Part workshop, part festival, it is organised in Bergen, Norway, and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of art and free technologies.
We are pleased to invite You to participate to the 23rd Generative Art International Conference. Owing to actual pandemia, this year the GA conference will run as VIRTUAL CONFERENCE.
EvoMUSART 2021 is the 10th International Conference on Artificial Intelligence in Music, Sound, Art and Design. The use of Artificial Intelligence for the development of artistic systems is a recent, exciting and significant area of research.
[FRA] Toujours la même question du rapport tourmenté entre art numérique et art contemporain. Pourquoi encore cette question? D’abord, parce qu’elle n’est pas résolue. Mais on peut se demander si elle le sera un jour, ou s’il faut vraiment la résoudre.
[ITA] Sempre la stessa domanda del tormentato rapporto tra arte digitale e arte contemporanea. Perché riproporre questa domanda? Per prima cosa, perché é ancora irrisolta. Ma é lecito chiedersi se é possibile risolverla oggi o un giorno, o se ha d...
On April 6, 2021, Gene Youngblood has died. I had the honour to edit with Simonetta Fadda the Italian edition of his seminal essay Expanded Cinema in a book series coproduced by Noema. In 2020 he sent me the "Introduction to the Fiftieth Anniversary Edition of Expanded Cinema" in order to publish it in Noema. It was a honour for us, as well as it is a honour now to celebrate Gene Youngblood's fundamental work proposing that essay again. Pier Luigi Capucci, Noema President
We invite submissions of proposals of digital sound artworks to be featured as part of an exhibition at Convento São Francisco, which will be included in ICCC 2020 Artistic Program and will be part of Dar a Ouvir | Paisagens Sonoras da Cidade 2020.
For over 25 years DRHA: Digital Research in the Humanities and Arts (Previously named: Digital Resources in Humanities and the Arts) continues to be a key gathering for all those are influenced by the digitization of cultural activity, recourses and heritage in the UK and beyond.
Computational Creativity (or CC) is a discipline with its roots in Artificial Intelligence, Cognitive Science, Engineering, Design, Psychology and Philosophy that explores the potential for computers to be autonomous creators in their own right.
[ITA] Arti e scienze esprimono aspetti fondamentali della cultura delle società. Esemplificano il pensiero astratto, interpretano il reale e rappresentano, da punti di vista complementari, la complessità del loro tempo. Connubio indissolubile. [ENG] Arts and sciences express fundamental aspects of the culture of societies. They exemplify abstract thinking, interpret reality and represent, from complementary points of view, the complexity of their time. An indissoluble union.
Meta.Morf invites artists, researchers, and experts to take part in the upcoming Trondheim international biennale for art & technology Meta.Morf X – Digital Wild.
Can artistic innovation be inspired and guided on knowledge taken from the field of plant genome evolution? The author explored this question by subjecting a glitch artwork to processes analogous to those shaping the evolution of the maize genome; that are whole genome duplication (WGD), subgenome bias fractionation and genome dominance, respectively.
[ITA] Il Festival riflette sulla tendenza che, nell’arte come nella scienza, vede fondere sistemi organici a quelli artificiali in vista di una coevoluzione simbiotica di natura e tecnologia necessaria agli adattamenti accelerati a nuovi scenari ambientali e per un potenziamento delle capacità umane.
[ENG] The Festival reflects on the tendency, in art as in science, to fuse organic systems with artificial ones in view of a symbiotic coevolution of nature and technology necessary for accelerated...