Scientific Scenarios and Art
is an EACEA-CULTURE
project which will last two years.
The Project SCIENAR takes into account the links existing between Science and Art; it will use the innovative possibilities that new media and ICT offer for a better Visualization and Communication.
Visualizing and Communicating theoretical achievements of present Culture is by no means simple; moreover, presenting them in an innovative way is a fascinating challenge dictated by new trends of Society. ICT allow us to explore and represent these fruitful relationships in a way unthinkable before.
The central idea of SCIENAR consists in developing and building three emblematic scenarios at the intersection of Science & Art. Each scenario is closely linked to one of three different historical ages in which the interaction between Mathematics & Art was deep and fruitful. The three scenarios that we have selected are:
- Geometry - The Birth of Mathematics in the Antiquity: Arithmetic and Geometry
From the Antiquity to Middle Age, Classical Art represented the space "as it is" in its “frozen” and rigid Euclidean structure. In this historical period Platonic Solids and the Golden Mean were the “prototypes of beauty and harmony”; the underlying Geometry was of course the “Euclidean Geometry”, that describes the “ordinary space” together with its geometrical properties.
- Symmetry - Development of Mathematics from Reinassance to '900: Perspective and Symmetry
The Art of Renaissance was dominated by Perspective and represented the space “as it appears to the eye”, still on a Euclidean basis. Euclidean Geometry appeared as the only paradigm to represent Space and was considered as the basic geometric structure of Nature. The transition from Greek’s Euclidean Geometry to theGeometry of Perspective was related to the conception of “beautiful painting”; canons of beauty and harmony dominated Art and the notion of Symmetry became more and more important.
- Relativity - Mathematics in the XX Century: Curvature, Motion, Relativity and Chaos
Modern Art represents the World “as it is perceived by the mind”. In Mathematics we have with Riemannian Geometry the dissolution of an absolute space in favor of many private ones, dominated by non-linearity, curvature, extra dimensions and dynamics. Time and Motion pervade artistic expressions, while new experiments lead to the introduction of Chaos and Fractality also in Art. New Digital Technologies give eventually a further impetus to Art and allow a more and more important crossroad between Art & Science.
A cooperation network, formed on purpose for this Project, aims at bringing together the best of national partners' projects, to start an added value to exchange of ideas and products, and to the mobility of researchers and artists, so to start a new production of cultural events and products, as well as a new network that hopefully will be enlarged in the future to other EU countries.
The fundamental starting points are:
- visualizing science to better communicate it ;
- virtual Labs as mean to better teach science;
- the digital technologies as a mean to explore the interplay between science & art;
- the digital technologies as a tool to produce new art;
- the digital technologies and art as tools to produce new science.
Please have a look around this website, which has information on the project and the partners.
"This project has been funded with support from the European Commission".