introducing a.Rss, the artist resource sharing system (open.source for art data)
– what is the a.Rss?
a.Rss is based on the idea of a free appropriation system for artists, musicians, and designers working in the digital realm. the mass availability of production related software and information on the internet is overwhelmingly disproportionate to the mass of source data files for individuals to use in their own work. the internet is constantly being hailed as a haven for interaction between artists, yet the interactions have primarily been either a text-based discussion of work, or a one-way transmission of a particular artists’ net.art onto their audience, with little interactivity that effects the outcome of that particular piece.
working within the digital realm, artists have access to terabytes of source material on the web – unfortunately gaining easy access to all this material is extremely difficult, delegating the artist to then start from scratch on their own source material. this model for artistic interaction is not viable in an age of instant appropriation and file-sharing technologies. this is why the a.Rss was created.
the a.Rss is a simple and easy way for artists of all kinds to exchange their source file material.
source file material can be defined as a chunk of raw source data of any media type – audio, video, 2D & 3D image, MIDI, musical notation, samples, source code, binary, programs, etc. whatever data an artist wants to share or trade can be considered source file material.
– how do you use a.Rss?
a.Rss is extremely simple and easy. using already existing file-sharing technologies, (such as gnutella, kazaa, aimster, etc.) shared a.Rss files have a very specific and simple file naming convention – rss_. by having the rss_ header in front of the filename, this simply designates that file to be available for a.Rss use and makes searching for a.Rss files easy – and placing them in the shared files folder of your file-trading application (kazaa, gnutella, etc.) instantly makes them available to other artists searching for source file material.
– example: audioArtist5 has an extensive collection of samples she created or uses. she would like to share these files with the rest of the digital art community. she adds the rss_ header in front of her pre-existing filenames (rss_audiofile1.wav, etc.) and places these files in her shared folder. videoArtistX is searching for some audio for his digital video project. he opens his file-sharing program, searches for rss_ and finds audioArtist5’s collection of samples, which he downloads, edits, and uses.
with a.Rss there is:
– no additional software to install
– complete anonymous transactions you can zip or stuffit your source files and include text with credits & contact information, bundle a number of source data together, etc. this is a free and completely open system for artists to exchange work and material without boundaries.
the goal of a.Rss is seamless, potentially anonymous sharing of art data to be used, remixed, sampled, edited, combined, processed, and redistributed back into the art and general communities.
a.Rss works on the theory of open.source and freeware.
there are no stipulations to a.Rss – users can share and use in any manner they see fit.
visit the a.Rss website, soon w/ a message board & links to finished a.Rss projects.