Coevolution of Human-Machine Creativity: Incorporating the Visual Output of Artificial Intelligence into Traditional Art Making
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Coevolution of Human-Machine Creativity: Incorporating the Visual Output of Artificial Intelligence into Traditional Art Making

The visual output from these AI generated paintings were incorporated back into abstract artworks of my own creation using traditional means; and these could subsequently be used as input to the DCGAN algorithm. When implemented iteratively, this procedure can lead to coevolution of human-machine creativity, as the artistic output of each entity (human and AI) influence each other.
We Humans in lockdown. Ritratti digitali degli italiani in quarantena / Digital portraits of Italians in quarantine
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We Humans in lockdown. Ritratti digitali degli italiani in quarantena / Digital portraits of Italians in quarantine

[ITA] Il progetto “We Humans in lockdown” si interroga sullo stato d’animo degli italiani durante la fase 1, sulle loro abitudini e sul loro modo di concepire il futuro. [ENG] “We Humans in lockdown" investigates the mood of Italians during the lockdown, their new habits, rhythms and way of conceiving the future.
See the Sea Change / Vedere il cambiamento del mare
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See the Sea Change / Vedere il cambiamento del mare

[ITA] L'obiettivo dell’open call è rappresentare l’enorme cambiamento in atto nel pianeta, in particolare del mare e aumentare la consapevolezza sul fenomeno, utilizzando i mezzi artistici. [ENG] The objective of the open call is to represent the enormous change taking place on the planet, in particular of the sea, and to increase public awareness of the phenomenon, using artistic means.
L’art numérique, un art contemporain? / L’arte digitale, un’arte contemporanea?
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L’art numérique, un art contemporain? / L’arte digitale, un’arte contemporanea?

[FRA] Toujours la même question du rapport tourmenté entre art numérique et art contemporain. Pourquoi encore cette question? D’abord, parce qu’elle n’est pas résolue. Mais on peut se demander si elle le sera un jour, ou s’il faut vraiment la résoudre. [ITA] Sempre la stessa domanda del tormentato rapporto tra arte digitale e arte contemporanea. Perché riproporre questa domanda? Per prima cosa, perché é ancora irrisolta. Ma é lecito chiedersi se é possibile risolverla oggi o un giorno, o se ha d...
Open Call: European ARTificial Intelligence Lab. Astronomy x AI
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Open Call: European ARTificial Intelligence Lab. Astronomy x AI

The AI Lab (European ARTificial Intelligence Lab) is a follow up project of the European Digital Art and Science Network and offers international artists working in the field of AI to win a residency at a scientific partner institution and at the Futurelab of Ars Electronica.
Art Tease
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Art Tease

[FRA] Loin de toute exposition « virtuelle », il s’agit de permettre aux publics de ressentir le caractère matériel et incarné d’une telle œuvre. Art Tease propose de exposer l'œuvre dans un dispositif original, à distance, en temps réel. [ENG] Far from representing a typically “virtual” exhibition, this is about enabling audiences to physically sense the material and embodied nature of an artwork of this kind. Art Tease offers a chance to exhibit this artwork via an original distance-based real...
Emersion de l’émersiologie
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Emersion de l’émersiologie

En refusant le réductionnisme même méthodologique, l’émersiologie, comme écologie corporelle, étudie la langue du corps vivant dans l’éveil de nouvelles sensations jusqu’à la conscience sans que celle-ci l’ait désiré volontairement ni recherché délibérément dans une performance.
Picturing the Communication of Science
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Picturing the Communication of Science

PICS (Picturing the Communication of Science) è un think tank interdisciplinare il cui scopo è analizzare e definire la figura professionale del comunicatore e del giornalista scientifico. Il gruppo di lavoro è stato selezionato e organizzato da Frame in seguito a un’esigenza emersa nel corso di Folle di scienza, un evento che raccoglie la comunità italiana dei comunicatori e divulgatori scientifici.
Introduction to the Fiftieth Anniversary Edition of Expanded Cinema
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Introduction to the Fiftieth Anniversary Edition of Expanded Cinema

Expanded Cinema marked the beginning of the end of medium specificity that would happen decades later in the great digital convergence. [...] The currently embryonic AR Cloud is a three-dimensional, 1:1 mapping of the physical world. In that sense, the real world itself is the operating system. Everything will run off it. Future World Games will be played not on Dymaxion maps but on virtual real-world locations.
European web conference on the value and use of 3D digital cultural heritage for resilience, recovery and sustainability
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European web conference on the value and use of 3D digital cultural heritage for resilience, recovery and sustainability

3D digital cultural heritage can provide important opportunities for cultural heritage institutions and for other sectors that re-use such content, including in particular in the tourism sector, for immediate resilience and recovery but also for long-term sustainability.
Ecological Futures 2020
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Ecological Futures 2020

The Goethe-Institut in collaboration with KIKK Festival, its Creative Hub & Fab Lab TRAKK and the cultural center Les Abattoirs de Bomel are awarding a grant for a residency project on ECOLOGICAL FUTURES. The residency program will take place in Namur from the 1st of June to the 1st of July 2020.
Ambiguous humanity. Some reflections between hope and future starting from Greta Thunberg
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Ambiguous humanity. Some reflections between hope and future starting from Greta Thunberg

Lots of words have been said and written about Greta Thunberg. Her parable is an interesting case study in the communication and media realms, but it also provides an opportunity to reflect on human responsibilities, on the present and the future of our species. It deserves some further considerations.
DRHA: Digital Research in the Humanities and Arts 2020
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DRHA: Digital Research in the Humanities and Arts 2020

For over 25 years DRHA: Digital Research in the Humanities and Arts (Previously named: Digital Resources in Humanities and the Arts) continues to be a key gathering for all those are influenced by the digitization of cultural activity, recourses and heritage in the UK and beyond.
L’umanità controversa. Riflessioni tra speranza e futuro a partire da Greta Thunberg
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L’umanità controversa. Riflessioni tra speranza e futuro a partire da Greta Thunberg

[ITA] Si è detto e scritto molto sul conto di Greta Thunberg, quello che ha fatto è stato esaltato, analizzato, criticato, fino a diventare oggetto di insulti e minacce. La sua parabola costituisce un oggetto di studio interessante dal punto di vista della comunicazione e dei media, ma fornisce anche l’occasione per soffermarsi sulle responsabilità umane, sul presente e sul futuro della nostra specie. [ENG] It has been said and written a lot about Greta Thunberg, what she did was exalted, analyz...
Transdisciplinary Imaging Conference 2020
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Transdisciplinary Imaging Conference 2020

The Sixth International Conference on Transdisciplinary Imaging at the Intersections between Art, Science and Culture, to be held at Artspace, Sydney, is calling for papers that explore the darkness of the contemporary image through the concept of Dark Eden.
A tribute to Noema 20th Anniversary
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A tribute to Noema 20th Anniversary

In 2002 I worked on a collaborative project 34 North 118 West that was one of the first GPS locative narratives. After that there was a new terrifying feeling in my life of what to do next, where to go on an invisible, uncertain path. I felt lost for a year then collaborated on a project that ran text/image/sound works with hacked data from earthquake sensors. We worked on it for months and it was in a gallery back when digital exhibition was strange and odd. We buried a computer in a wall...
Artificial Intelligence, Machine Learning and Generative Models in the Arts and Design
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Artificial Intelligence, Machine Learning and Generative Models in the Arts and Design

As artists and designers create never-before-heard sounds and images of never-before-seen faces, explore new processes for human-machine co-creation and infinitely parameterize the design of objects, are we at the dawn of a new paradigm in creative practice?
Expanded Cinema, Fiftieth Anniversary Edition
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Expanded Cinema, Fiftieth Anniversary Edition

First published in 1970, Gene Youngblood’s influential Expanded Cinema was the first serious treatment of video, computers, and holography as cinematic technologies. Long considered the Bible for media artists, Youngblood’s insider account of 1960s counterculture and the birth of cybernetics remains a mainstay reference in today’s hypermediated digital world.
Agents for Change. Facing the Anthropocene
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Agents for Change. Facing the Anthropocene

Agents for Change | Facing the Anthropocene presents artworks by women media artists working at the intersection of science, technology and art, with a focus on ecological change — the greatest danger of our time. Responding to the global recognition of the importance of the creative voices and activism of women artists, this unique exhibition demonstrates progress towards improving gender representation in the arts.
Open Call for Biofriction Residency
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Open Call for Biofriction Residency

Biofriction is a Creative Europe project realised in collaboration with Hangar (ES), Cultivamos Cultura (PT), Kersnikova Institute (SI) and the Bioart Society, committed to supporting bioart and biohacking practices. The title refers to the combination of biology, biotech, fiction, and arts as surfaces of friction, with particular attention to the emancipatory potential of biotechnology through interfaces in the context of artistic practices. We're now looking for projects in the field of exper...
International Conference on Computational Creativity, ICCC’20
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International Conference on Computational Creativity, ICCC’20

Computational Creativity (or CC) is a discipline with its roots in Artificial Intelligence, Cognitive Science, Engineering, Design, Psychology and Philosophy that explores the potential for computers to be autonomous creators in their own right.
S+T+ARTS = STARTS Prize 2020
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S+T+ARTS = STARTS Prize 2020

Innovation at the Nexus of Science, Technology, and the ARTS: STARTS is an initiative of the European Commission to foster alliances of technology and artistic practice that effectively implement European policymaking to nurture innovation and that benefit the art world as well. The focus is on people and projects that contribute to mastering the social, ecological and economic challenges this continent faces.

Interview with Marta de Menezes

Interview with Dalila Honorato

Interview with Adam Zaretsky

Interview with Jadwiga Charzyńska

Interview with Delma Rodriguez

Interview with Olga Kisseleva

Interview with Anna Dumitriu

Interview with Luz María Sánchez

Interview with Danielle Siembieda

Interview with Freddy Paul Grunert

Interview with Elif Ayiter

Interview with Roberta Buiani

Interview with Bill Seaman

Interview with Roger Malina

Interview with Christa Sommerer

Interview with Annick Bureaud

Interview with Leonel Moura

Interview with Nina Czegledy

Interview with Stelarc

Interview with Derrick de Kerckhove

Interview with Margarete Jahrmann

Interview with Jaromil